Another such project is ioquake3, which maintains a goal of cleaning up the source code, adding features and fixing bugs. Impressive core modifications include DarkPlaces which adds stencil shadow volumes into the original Quake engine along with a more efficient network protocol. Wolfenstein 3D, Doom and Quake engine ports are ubiquitous to nearly all platforms capable of running games, such as hand-held PCs, iPods, the PSP, the Nintendo DS and more. Consequently, many home grown projects have sprung up porting the code to different platforms, cleaning up the source code, or providing major modifications to the core engine. Historically, the source code for each engine has been released once the code base is 5 years old. In conjunction with his self-professed affinity for sharing source code, John Carmack has open-sourced most of the major id Software engines under the GNU General Public License. The lawyers for id Software eventually convinced the German company to give, instead of sell, the word to them. This German company started insisting that id Software buy the rights to the name. Later, when id Software attempted to use the name "Quake", they found that a German company had taken every variation on the word. The project was originally referred to as Timequake because the Slipgates took the player to a different time and place. No spyware or adware, just search and download new games cracks. We don't offer any pirated games but we have a lot of most popular cracks and serials. We wanna say great thanks our users, they help us to fill and popularize our service in the internet. Our website provides cracks and serials online for most popular games.
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